Digital art is all about producing stunning visual effects for your scene. Staging your scene with 3D elements is an essential part of creating a great-looking masterpiece.
The idea behind 3D art is to produce a render so good that it looks like an actual photograph. This is only possible only when you control all the aspects of the scene. To do this, you need an excellent 3D object from which Substance Painter will customize your work.
Creating the scene is where Substance 3D Stager comes into play. Designers regard this software as one of the next generation procedural texturing tools that opens up a whole new way to create art assets.
Mistakes are part of your learning process. We're going to give you suggestions on avoiding them as we continue on our journey through this tutorial about Substance 3D Stager.
There are some restrictions on the export of the glTF format. You can export transparent plastic material by using the diffuse color only.
When you export a glTF model from this application, you can import it into any other application that supports the glTF format, such as the p3d.in 3D model hosting and visualization framework.
Ready to export your model? Click File, then export. Choose a file type from the dropdown menu, give it a name and location, and click Save.
Unit size: If a scene is not utilizing scene units, it is best to set the unit size because it tells the program how big your geometry should be in real-life measurements.
The texture resolution in dpi: Texture resolution in dots per inch (dpi) varies for each part. The higher the dpi, the crisper your textures will be. However, your file size will also increase if you use a large dpi.
Ambient occlusion: The baked texture will include it when you turn on ambient occlusion.
Use Draco to compress the geometry: Compressing a scene using Draco will significantly reduce the file size of the geometry but will not affect texture quality.
The number of samples: A low value will result in an image containing excessive amounts of noise. Raising the value of a commodity increases its time to export it.
Please choose only one option (Geometry Nodes or Textures): It is impossible to apply both Geometry nodes (bubbles, flakes, displacement) and textures on a single part. This decision will determine whether you prioritize the effects of one type over another.
You can use your 3D application's exporter to generate a suitable glTF file and upload the model to p3d.in, you can upload any number of files with a size of up to 300 MB.
p3d.in support a wide range of 3D file formats including:
Creating 3D art centers around producing stunning visuals. First off, let's create a simple scene using some basic shaders. We'll start with the default scene and then import a mesh into the stage area to start assembling our scene.
In Substance 3D Stager, you can work with different models, lights, and cameras. Objects have unique behaviors and properties. The most common objects are:
For an added layer of realism, add lighting to your scene. You can even apply materials and textures to your 3D objects, thanks to the new Substance 3D Stager feature. These new tools make it easy to create realistic-looking environments for your products.
In the end, it's all about the atmosphere. Whether you're working on animation, film, VFX, or even video games, the ability to create an exciting environment is vital. While lighting and rendering solutions have been around for a while, Substance 3D Stager is the first tool to provide a quick and efficient way to design your scene's atmosphere.
From image-based lighting (IBL) to high dynamic range (HDR) images, Substance 3D Stager enables you to use your favorite assets as lighting sources within your scene. This happens all in real-time.
The program uses a simple interface that lets you choose which type of scene you want (still life, lifestyle, or outdoor), what kind of object you want to stage, how many items there are, and where you want to place them.
You can display your stage and objects in 3D, so it's simple to orient yourself within the scene and position your models. Add the model into your scene by dragging and dropping it from the library onto the stage. You can then reposition, rotate, or scale it using the standard keyboard shortcuts.
For more flexibility, use transform constraints to ensure that each element keeps its scale, position, or rotation as you move it around. This feature is handy when composing multiple objects in a given room, such as furniture and accessories.
Substance 3D Stager is a virtual staging software that lets you furnish properties with realistic and high quality features and use it to sell your properties better. The software comes with an extensive inventory of furniture and accessories and allows you to create real estate images within minutes.
You can take a picture of an empty room using the software. You can then add the right furniture, color, wall texture, fabrics, and more. Substance 3D Stager also allows you to upload your images online so that potential buyers can view them from anywhere in the world.
It also lets you add additional information about the property, including the neighborhood, price, and other interesting facts.
Substance 3D Stager allows you to bring your 3D artwork to life by creating a dynamic, interactive, and real-time virtual staging environment. With Substance 3D Stager, let's say "goodbye" to the old way of presenting your product, and say "hello" to the new era of bringing an immersive VR experience to life.
Substance 3D Stager allows you to create a 360-degree virtual Reality walkthrough with your 3D assets. You can customize the staging area with props from Substance Source and effects such as VR lights and fog.
Substance 3D Stager also includes a variety of ready-made camera animations for further customization. You will then export your work into WebVR for online sharing or a local HTML file for offline viewing.
In Substance 3D Stager, you can create basic models and prepare them for texturing with Stager. This tool allows you to quickly build 3D scenes using pre-made objects and then bring them into Substance Painter or Substance Designer for texturing.
Stager lets you rely on a library of more than 100 assets that can be customized and even combined. They cover everything, from walls and furniture to vehicles and nature elements. The tool also includes a set of basic shapes, such as planes, boxes, cylinders, and spheres.
You can start building your scene by placing the elements available in the library into your scene. You can change the shape or color of these elements to compose your scene quickly. The library offers several categories of pre-made objects (furniture, architecture, and nature) and pre-built scenes ready to use in your project.
The Substance 3D Stager app lets you import models from other 3D applications, then arrange and create multiple scenes in a few minutes. A simple, intuitive interface lets you quickly create and preview complex scenes. Enjoy the freedom to customize them any way you want.
You can use Substance 3D Stager to place objects in your home and try new layouts before committing to purchase real furniture. You can use the app to design presentations and demos.
Substance 3D Stager is the leading software application for creating, editing, and rendering interactive 3D scenes. By combining a real-time stitching engine with a full-featured material library and physically based rendering, Substance 3D Stager makes it easy to see your designs in the context of a detailed, beautiful scene.
Import images from Substance 3D Assets and then stitch them together to form a complete scene; you can even create interactive presentations thanks to the built-in walkthrough tools. The intuitive, easy-to-use interface gives you complete control over every aspect of your scene, from lighting to shadows and reflections. You can now export your scenes as video files that you can play back on iOS devices.
Some of you are familiar with the way 3D modeling works. You start with a primary object, then modify it to look the way you want. With 3D Stager, you can use something we call Substance models.
These are .sbsar files containing all the information needed to customize an object entirely by editing the parameters right inside of Stager. This allows you to control every aspect of an object's appearance, from its topology, color, and texture to displacement and normal maps for bumpiness, or other surface details, too.
You can use Substance models in 3D Stager. If you have one (or more) on your device, it will appear when browsing the Substance categories under My Substances. Just tap on it and Substance will apply it to the model.
For example, let's say we're looking at a chair that needs some work. The color is pretty dull and unfinished.
Additionally, it could use a little work on the fabric cushions since they're almost as smooth as plastic. We can easily change this by using a Substance model for the chair itself and another for its cushions.
Substance 3D Stager allows you to create complex compositions and scenes in seconds. You can quickly move, arrange, or distribute your assets.
In Substance 3D Stager, you can set your floor plan, stage your models, and align them for the perfect shot. Set the ground planes for every scene in just one click. Use advanced snapping tools to align your assets quickly. You can enjoy a real-time viewport with a state-of-the-art, physically-based renderer.
Scene preparation has never been simpler than with Substance 3D Stager. You will have access to all the features of Substance 3D Stager, including:
A Collision is a powerful tool for generating natural-looking arrangements, as it allows you to simulate the effect of gravity and friction. You can use Collision to quickly create layouts with natural contact between objects by simulating the effect of gravity.
Once Collision is enabled, dragging an object will automatically cause it to fall into place. You can also use Collision to simulate the effect of physics by offsetting the pivot point's position.
You must first set a camera in your scene to use this tool. Then, select any object and click on Create Camera Stager. This method will create a camera stager helper at the selected object's position and attach a camera to it (the camera is at the origin of the helper).
Use the Move/Rotate/Scale tools as usual to reposition the helper and thereby move the linked camera. If you want to change the label of the helper, rename it in the viewport or the command panel. The name will be displayed on top of the helper icon when drawn in a viewport.
To remove any camera stager from your scene, delete its helper from your scene.
When it comes to blurring, Gaussian Blur is your go-to effect. It's easy to use-apply it to an adjustment layer over the footage you want to blur, adjust the properties, then set the blurriness as desired.
The advantage of using this effect is that it's easy to change the blur by changing the layer mask on the adjustment layer. That makes Gaussian Blur versatile when Global Blur doesn't quite do what you need it to do in the scene.
A built-in, image-based lighting system gives you the ability to quickly create pre-lit scenes using HDRI maps. You can also use photometric lights from a wide selection of IES profiles available online and place them in the scene. Lights can be shifted by color temperature and intensity, and then rendered as a single light source.
For more complex setups, such as product visualization, where you need precise control over each light source, Substance 3D Stager supports area lights, including rectangles, cylinders, and spheres. Each area light is fully customizable to allow you to match your scene perfectly with any reference image or photograph.
Substance 3D Stager is a simple and easy-to-use 3D visualization tool for home design. With Substance 3D Stager, you can import a photograph of your room as a background. Then, place Substance furniture in your scene based on actual measurements.
Easily change the height and width of each furniture piece to create unique arrangements. Change the fabric, finishes, and colors of the furniture pieces. Add rugs, pillows, and other accessories to personalize your space.
In order to use an imported photograph in Substance 3D Stager:
With Substance 3D Stager, you can easily create a variety of compositions in minutes. Sketch out your idea and pick from thousands of objects to populate your scene with realistic lighting and perspective.
Choose from thousands of professional-quality objects. Find the perfect object for your composition by browsing our library or searching by keyword. Then, explore different views and angles before placing them in your scene.
Substance 3D Stager will match perspective and lighting for a realistic starting point. Auto-populate your scene with related objects. Stick to a theme by letting Adobe Sensei do the heavy lifting with intelligent suggestions based on your chosen objects.
With just one click, you can add related content that matches the perspective and lighting of the original object. Then, pose, style, and combine in real-time to achieve your vision faster.
Save hours of manual labor-and get more creative freedom-by experimenting with different poses and styles right in 3D Stager using intuitive controls like sliders, spinners, and searchable visual menus. Easily undo or redo changes until you get it right.
The Substance 3D Stager is integrated into Substance Painter. This integration means that artists can now use 360-degree lighting shots on location or even dynamic procedural environments created in Substance Sampler or Designer.
Substance 3D Stager works with a system of interchangeable cameras to easily position your scene for the perfect shot. The integrated image processing pipeline allows you to rapidly composite your model with background, add post-processing effects such as lens blur, and apply tone mapping for incredible looking results.
With Substance 3D Stager, users can:
Substance 3D Stager is the perfect tool for maximum control over lighting and backgrounds for product visuals. It helps you create the most striking images of your 3D models quickly. Use it to stage an unlimited range of products in custom settings.
With Substance 3D Stager, you can manually place spot point and area lights for fine-tuning and highlights. Position your objects in any way you want on a platform surrounded by a 360-degree environment. Add specular map variations, control glossiness, reflections, and shadows for each object individually.
The lighting is similar to the real thing, where you can position your spotlights, point lights, and area lights in any way you want to achieve the look and feel you're looking for. Substance 3D Stager is instrumental when creating luxury product visuals or other high-end product images.
It also allows you to use your custom backgrounds to make it look like the product is shown in an actual room.
Artists spend a lot of time developing materials for their scenes, especially when creating complex effects. Stager lets you create a library of your existing materials, with all the texture variations you need to make your objects look realistic and appealing. You can even use them as templates to create new materials quickly.
With this toolset, you can create excellent materials and instantly paint entire scenes with just a few strokes, making Substance 3D Stager truly a must-have for any professional and aspiring game developer alike.
In Substance 3D Stager, you can craft photorealistic and stylized materials in just seconds. You can also use the world's first and only physically correct material layering system to create stunning materials.
The anisotropy is quite subtle in this material; we have a tiny bit of rotation in the fibers in our normal map. The trick here is to apply a gamma correction to give some contrast and make sure it doesn't look flat in the end.
Like with our sheen effect, this will only work if we plug the result into our base color and not into our normal directly; otherwise, the engine or renderer will ignore it.
Substance 3D Stager is a powerful 3D content creator for scattering scenes, using Substance Designer as source material. It allows you to have direct control over the positioning of each instance in a scene without the need to place each asset in the scene manually.
While building and refining, your scene stager gives you instant real-time previews of your lighting and shaders. Substance 3D Stager gives you optimal freedom to create your scenes. You can use it with any 3D application, but it's most convenient to use it to complement the other tools in the Substance toolset.
In Substance 3D Stager, the 3D viewport updates as you work on the material. The update is based on a simplified version of the material. You can preview the final result in real-time or switch to interactive ray tracing in the viewport for even more accuracy.
The lighting system allows you to create complex light setups and export your renders as layered PSDs with full access to the 3D depth information embedded in the image layers.
It will give you the freedom to add special effects like particles or glows or alter the lighting or composition of your scene without having to re-render from scratch.
With Substance 3D Stager, you can render your assets with multiple materials, lights, and cameras and export them to multi-layer PSD files for further editing.
Substance 3D Stager is an augmented reality (AR) app that will enable you to revolutionize the way you stage your 3D creations. You can now easily arrange and compose your 3D assets in real-time on a real-life set using your iPhone and iPad.
The Substance 3D Stager application allows you to visualize your creations in real scale and space, allowing you to make informed decisions about composition and light.
Designer 3D Stager is a great way to produce your 3D art. With a massive collection of customizable, realistic scenes, it's the best way to show off your work on the go. Designing with Substance 3D Stager is as easy as drag and drop: pick one of the many scenes included in the library, load your model, and you're done.
Substance 3D Stager is a new generation tool for creating physically-based materials, providing a complete solution that allows you to create photorealistic renders from your assets. It provides easy access to all the parameters required to create realistic materials and lighting effects and allows you to iterate more quickly on your designs.
With glTF, you can export a model to the p3d.in host. The result is a high-quality visualization with animation, physics, and interaction.
Substance 3D Stager is the right tool for creating high-quality 3D scenes in minutes, whether you're a beginner or an expert. Thank you for reading this article. We hope you found the information valuable for your future projects.